Media Pre-Production

Prop Planning

  • Watchdogs 2 Game case
  • Bag
  • Laptop

 

Equipment Research

  • Camera/ filming
  • Microphone/ recording extra dialogue and sound effects
  • Computer/ editing

Schedule

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Costume Planning

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Moodboards

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Script

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Packaging designs and Evaluation

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Pitch

Coola cola is a healthy energy that will refresh and energize. This packaging is for the energy drink Coola cola the green background is used to represent the green and healthy nature of the drink as for the text I chose to go with something much more natural like handwriting.

I decided to have a leaf in the middle to also represent to healthy drink and also have a simplistic design as for the white strips around the leaf I added them to take away the negative space and give the packaging more colour besides green but also presents the healthy and a pure look and it emanates to the consumer.

I like this final outcome as I believe it best represents the healthy nature of the drink and is quite eye catching making the drink more likely to be bought by consumers. creating the white strips around the leaf also give the packaging a more unique and polished look and design that make it look quite professional. with the leaf being the main icon I think the packaging spreads the correct and appropriate message across to the consumers around the world.

Evaluation

I think what went well was the design of the font I think that its wells suited and equally has the appropriate use of what the product is trying to convey because the use of colour white adds the natural element of purity and the green around create a beaming logo that I believe can be used on an actual official drink.

I think the lack of tone and shade of green the packaging could be worked as the packaging is quite bland and lacks shade that could create an even better and rewarding logo and packaging. however, I would say that besides the lack of shade and tone I believe the packaging is amazing.

I have learned that the packaging should be very considerate of the product and how it will be present if it is appropriate and if it fits well in the market.

 

3D Animation Evaluation and Batch Render

 

Evaluation

I am quite happy with with the outcome of my animation even though it isn’t completed it still has a decent amount of animation frames. I do think that the animation could have been finished and improved on however I do think if I continued it would have ruined my work as I was having issues that I could not resolve. the use of inverse kinematics is quite well used at the beginning of the of my animation and toward the end. I have used some very simple and even funny ways of my character moving.

The character animation was followed by the camera feature as he goes along the course, however, the feature was a bit exaggerated which created a quite funny camera movement which I actually like the look and style of. However, there is still work to be done on the animation as it not complete. I did find the use of Maya quite hard to use and struggled to make it complete to a professional standard.

overall I am happy with the animation as it was the best I could do within the limited time and experience I had with the software.

Sketches

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Task 2: Design Prototypes for Websites

This is an initial design I have created for my website using photoshop, this my idea of what I want it to look like however, I may change it as I continue to design the website.

the coloured panels are actually not part of the design however they indicate where images will be placed of my own work.

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Colour Palates

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3D Animation Treatment

Character Traits 

Types of Character traits;

  • Religious
  • Honest
  • Loyal
  • Devoted
  • Loving
  • Kind
  • Sincere
  • Ambitious
  • Satisfied
  • Happy
  • Faithful
  • Patient
  • Determined
  • Persistent
  • Adventurous
  • Homebody
  • Considerate
  • Cooperative
  • Cheerful
  • Optimistic
  • Pessimistic
  • Funny

Bad character traits

  • Dishonest
  • Disloyal
  • Unkind
  • Mean
  • Rude
  • Disrespectful
  • Inpatient
  • Greedy
  • Angry
  • Pessimistic
  • Repugnant
  • Cruel
  • Unmerciful
  • Wicked
  • Obnoxious
  • Malicious
  • Grumpy
  • Quarrelsome
  • Caustic
  • Selfish
  • Unforgiving

Heroic Traits

  • Dauntless
  • Strong
  • Courageous
  • Reliable
  • Fearless
  • Daring
  • Tough
  • Brave

villainous Traits

  • Ugly
  • Evil
  • Cunning
  • Deceptive
  • Murderous
  • Psychotic

Treatment

Title: Obstacle Course

Medium: 3D Animation

Running time: 1 minute to 2 minute

Synopsis: The detective makes his way through an obstacle course that tests the physical and mental power and skill of detective. Testing is stamina, jumping, balance, agility, sneakiness and determination.

Target Audience: 12 and above fans of video games and 3D animation

Potential Distribution: Youtube

Concept art:

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Adobe Fuse- 3D Chararter Creation

For this task, I was told to start creating a character that looked identical to myself. Adobe fuse allows users to select from some of many presets and allow me to create a somewhat figure that looks like me, however, I then began to edit the features of the face to make them look as my own facial features.

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Next, I started working on the hair and facial hair and also my natural expression. As you can see in the image I was giving the model an angry but worried look at the same time. for the hair, i just choose the closest thing to ronin style haircut but could only find this edgy type of style which was good.

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I then made sure to keep the skin colour all the same and change the colour of the eyes and hair to black and dark brown giving the figure some further development to look even more like my appearance.

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Here’s my final with some clothes to give him a detective look.

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3D Animation Quick Rig

Quick Rig

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To Star of this task, we had to create a quick rig by using the quick function that was added to Maya more recently. This creates a rig skeleton really quickly and helps animator animate faster movements such as walking, running and jumping.

The quick rig allows you to manipulate where you want the figure to move or change positions for example if you want to make it have a unique type of action like dancing you can animate it by keyframing and manipulating the skeleton.

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After applying the quick rig I then had to start keyframing the rig to have a walking animation using a walk cycle image(seen below) to have a somewhat realistic walk cycle animation. The animation was done using inverse kinematics as changing the place of one leg would also change part of the torso and also making changes to the figure as a whole.

Image result for 3d walk cycle maya

 

Task 1 Media Trailer Ideas

DragonBall FighterZ

Synopsis

Two friends/ rivals both start-up Dragonball fighters z as they start engaging intensely into the game they end up fighting each other in real life and begin to act as the characters they are playing in the game and start charging their attacks of the characters and firing their attacks create a bright flash which ends the trailer with the title of the game.

Story

Two friends both start playing Dragonball fighters z. As they play some matches keeping drawing and getting engaged into the game very intensely win after loss, loss after win they both jump out of their seats beginning to fight one another after a few blocked punches and failed kick they both begin to take their selected characters personas and charge up their final attacks which creates an epic moment of them both intensely charging up and finally releasing their energy as super attack which will end the trailer.

Effects

  • Visual effects on the tv from the gameplay of the game
  • Both characters will look like your average young adults
  • Visual effects of the characters will be added through digital software

Target Audience

  • Dragonball having a huge worldwide audience its guaranteed to get a massive overload of popularity
  • Dragonball will have a mature teenage/adult as it is a fighting game and quite violent
  • Many people who like fighting games and others who have watched the animation

Doki Doki Literature Club

Synopsis

Boy goes to school and one of his friends recommends he join the literature club they attend and then the boy meets 3 new girls which he begins to attend regularly. the boy the starts to hit on one of the girls and from there, a series of events begin.

Story

Boy goes to school and one of his friends recommends he join the literature club they attend and then the boy meets 3 new girls which he begins to attend regularly. the boy the starts to hit on one of the girls due to them being paired into duos he starts regularly hitting on one of the girls and even ends up on going on a date with this individual. One day the club decides its time to plan for an upcoming school event the boy hits on the girl and confesses his love to her as he walks her home. On the day of the event, she isn’t at school and the boy and other club members get worried so the boy goes to her house to check on her and finds her hanged and dead in her room.

Effects

  • Mostly props are needed and locations such as a classroom
  • Characters will need school uniforms
  • The visual effects of a filter which can be added after like monochromatic

Target Audience

  • Due to the dark twist, the trailer would be aimed at very mature audiences such as young adults and older
  • The trailer will also appeal to the audience who have watched or played the game
  • Also, this could appeal to an audience who like romance and dating simulation games

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